Draft ES — versión en español Download for Windows

Documentation

Getting started

From an empty project to your first screen, step by step.

  1. Create a project

    On the home screen you create a new project: blank, or from one of the 15 ready-made screens. A project gathers all the screens of your app; each page picks its own device — phone, tablet or desktop — and Draft draws its frame.

  2. Drag pieces onto the canvas

    The palette has three views: Widgets, Sections and Components. Drag one onto the canvas: a ghost shows where it will land. What you drop is a real Flutter widget, not a drawing.

    A Button dragged from the palette onto the Team Demo dashboard; while dragging, a card follows the pointer and the spot where it will land is marked in blue.
  3. Change it in Properties

    Select a piece and its Properties panel opens on the right: text, size, color, what it does. Every change can be undone, and History shows them as a timeline.

    The “Recent activity” title selected on the canvas and its Properties on the right: content, font, size 16, weight 700 and alignment.
  4. Give it a style

    The Variants tab has other versions of the chosen widget and the style packs. A pack applies to one widget or to the whole page, and the screen matches.

    The Variants tab with the style packs and the “Apply Voltio to the whole page” button; the dashboard and the chats already wear Voltio's black and lime.
  5. Try it in the preview

    The preview is not a still image: buttons go where you told them, switches turn on, fields take text.

    Preview: the dashboard inside a phone frame, with the Back to editing button and the phone, tablet and desktop switch.
  6. Take the code

    Right-click a widget and choose copy code, or export the whole page to a .dart file. See "Taking the code".

Widgets Taking the code